Minor Fixes and Game Difficulty Adjustments


Very minor tweaks based on feedback from my very supportive game testers:

  • Adjusted spawn rate to reduce number of spawned vehicles.
  • Cyclist's movement becomes more sluggish as level increases to simulate depleting stamina.
  • Corrected level number when game starts to '0' instead of '1'.
  • Leaving the randomly spinning cars in because it's hilarious.
  • Adjusted level increment to go up every 450 points, rather than every 1000 points to ramp up difficulty.
  • Added a 'secret' when pressing E key in menu and in game.

Files

PPPv1.1.zip Play in browser
Feb 25, 2024

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